Races

Deluvia is a rich and diverse world with many flora and fauna. Here is a list of the playable creatures and attributes to each Click on the race name to go to that race’s specific lore to read more. Through their lore, each race is unique for roleplaying purposes, however, other than that, they are similar in that they have advantages and disadvantages in their Attribute modifiers. Other than that, they have equal potential to learn all skills.

Each Attribute affects checks for various skills and elements in the game. For example

  • Strength (STR) :: damage, carrying ability
  • Dexterity( DEX) :: hitting/dodging
  • Constitution (CON) :: hitpoints
  • Intelligence (INT) :: spell damage and resistance
  • Faith (FTH)::  enchanting, mana
  • Charisma (CHR) :: trading, personality
  • Perception (PER) :: ability to notice


Anthoran 

Attribute Mods

STR: 0
DEX: 0
INT: -1
WIS: -1
CON: 1
CHR: 1


Demon 

Attribute Mods

STR: 1
DEX: -2
INT: 1
WIS: 1
CON: 1
CHR: -2


Dwarf 

Attribute Mods

STR: 1
DEX: -1
INT: 0
WIS: 0
CON: 2
CHR: -2


Elf ?

Attribute Mods

STR: -1
DEX: 1
INT: 0
WIS: 0
CON: -1
CHR: 1


Endaur ♉

Attribute Mods

STR: -1
DEX: 1
INT: 2
WIS: -2
CON: -1
CHR: 1


Ent ♑

Attribute Mods

STR: 2
DEX: -2
INT: -1
WIS: 1
CON: 2
CHR: -2


Glyphic 

Attribute Mods

STR: 3
DEX: -2
INT: -1
WIS: -1
CON: 2
CHR: -1


Half-Elf 

Attribute Mods

STR: -1
DEX: 1
INT: 0
WIS: 0
CON: 0
CHR: 0


Halfling 

Attribute Mods

STR: -1
DEX: 1
INT: 0
WIS: 0
CON: 0
CHR: 0


Human 

Attribute Mods

STR: 0
DEX: 0
INT: 0
WIS: 0
CON: 0
CHR: 0


Techion 

Attribute Mods

STR: 1
DEX: -1
INT: 1
WIS: -1
CON: 2
CHR: -2

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